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Tag "Art"

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This tutorial shows a workflow for rendering 3D scenes in separate passes and compositing these renderings for finer control. The 3D rendering will be done in Maya, using Mental Ray and its “mia_x_Passes” materials, that allow the output of all information used by the shader at render-time. The compositing of these renderings will be done in Nuke using OpenEXRs in a linear workflow.

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House H by Sou Fujimoto

Plastic Moon by Atelier Norisada Maeda

F-White House by Takuro Yamamoto

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Veel mensen gaan naar de films kijken en proberen antrekelijke film kiezen met wat effecten. Matte painting zorgd dat de kijkers te vreden blijven en wat meer.

Aphex – Matte painting e compositing a Valle Giulia

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